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Maps
Sept 21, 2019 16:11:45 GMT
Post by macSlainge on Sept 21, 2019 16:11:45 GMT
I have a software program that I use for making campaign maps (hexographer/worldographer by Inkwell). Below are a couple of links to hex maps of Albion and Hibernia that I modified from a historical map of Britannica made for use in my Dark Times campaign. The software is easy and fun to use, allowing one to add or remove layers of information (including "GM only view"), so these are just a couple examples. If you would like to see something different (perhaps hex lines but no hex numbers, no hex lines and no political boundaries) just ask. ibb.co/NNxMrkwibb.co/jVfpJQ8It would be a simple thing to draw province maps on top of these, and the hex scale (~4 miles) provides more localized/detailed geography (to enhance roleplaying). If anyone else has hexographer and would like to check it out in more detail, I can send you the base hxm file used to create the above maps. -Greg
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Maps
Oct 19, 2019 2:26:15 GMT
Post by Lidhuin on Oct 19, 2019 2:26:15 GMT
Here's a rough excel based on the following map birthrightalbion.freeforums.net/attachment/download/462Bernicia and Gododdin should be assumed to both border Hadrian's Wall. Orkney and Shetland have been merged into one. As mentioned elsewhere (I hope, and if not, then as mentioned here), the number of provinces may increase if the player count warrants it - whether through exploration, or carving out new provinces from existing provinces based on ridding the land of the undead and other evils. So one of the interesting challenges is that the P&H isn't nearly as important - income and all that don't matter as much, so it really just boils down to artha + resources, and keeping track of how many holdings people have. But the way the P&H is set up is still kinda important for MPL and such. This does result in about 8 provinces. The levels and such are placeholders and carry-over from Birthright Albion.
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Post by Lidhuin on Oct 19, 2019 2:27:10 GMT
Oh, and your map was instrumental in making some changes to the terrain! Thank you!
Alba, for example, is now high moors. Which is apparently very appropriate (although Alba should probably follow Paradox Interactive's map and be more... central).
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Maps
Nov 1, 2019 4:16:07 GMT
Post by macSlainge on Nov 1, 2019 4:16:07 GMT
Happy the map was of use. Cool.
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